Fortune’s Weave

Blacksmith — Blacksmith class iconBlacksmith† unverified

Advanced

Some facts on this page are unverified, not yet confirmed by a second source.

What to train

Train all of these

  • Black MagicBlack MagicrankD
  • AxeAxerankC

Other gates

Level, Renown and exam item not yet documented.

The class has to be unlocked first:

  • Dietrich's route: Do 10 combat art upgrades, then talk to the temple receptionist at the Temple of SmyrnosGame8: you must talk to the receptionist again after the 10th upgrade, and no map icon appears. Game8 also says a class unlocked on one route can be used on the other routes, so Cai's route can use Blacksmith once Dietrich's route has unlocked it.

Weapons it uses

  • AxeAxe
  • Black MagicBlack Magic

Weapons and movement

  • AxeAxe C
  • Black MagicBlack Magic D

Movement: foot · 5 tiles

Skills

Class skills: Black-Magic Seeker, Axe Hit +5

Master skill: Makeshift

Requirement and unlock

License: Advanced (Unlock Part 1); no Ideal level or Renown figure given on Game8's own Advanced class-list table for this specific class: the level/Renown cells are blank where every other Advanced class on the same page shows "Lv. 35" / "Lv. 8"

Exam skills: required Black Magic D, Axe C

How to unlock it

  • Dietrich's route: Do 10 combat art upgrades, then talk to the temple receptionist at the Temple of SmyrnosGame8: you must talk to the receptionist again after the 10th upgrade, and no map icon appears. Game8 also says a class unlocked on one route can be used on the other routes, so Cai's route can use Blacksmith once Dietrich's route has unlocked it.

Once one route unlocks the class, units on the other routes can use it too.

Stats

Stat modifiers

HP+5
Str+1
Mag+1
Dex0
Spd+1
Lck0
Def+3
Res+1
Cha0

Flat changes to a unit's stats while it is in this class. They are not base stats; class base and max stats are not published yet.

Growth bonus

HP15%
Str10%
Mag10%
Dex5%
Spd0%
Lck0%
Def10%
Res10%
Cha5%

Abilities

  • Master Ability: Makeshift. When using a combat art, reduces weapon durability cost to 0 during combat. Trigger % = 10.
  • Class Ability: Black-Magic Seeker. Multiplies black magic uses by 2.
  • Class Ability: Axe Hit +5. When equipped with an axe, grants Hit +5.

Best characters

Ordered by how many published class guides put the unit in this class, then this guide's own class path, then how the unit's preferred skills match the class exam. Ties go to the higher guide tier. The plates under a lord’s name are the guide’s tier on that route; the dark plate is the guide’s overall tier; the outlined plate is the community tier from site votes.

  • OrchelPrefers Black Magic and Axe, which the class exam asks for.◇ our recommendation: inferred from skill preferences; no published guide names this class for the unit
  • NydinePrefers Black Magic and Axe, which the class exam asks for.◇ our recommendation: inferred from skill preferences; no published guide names this class for the unit
  • OlympiaPrefers Axe, which the class exam asks for.◇ our recommendation: inferred from skill preferences; no published guide names this class for the unit
  • SiroccoPrefers Black Magic, which the class exam asks for.◇ our recommendation: inferred from skill preferences; no published guide names this class for the unit
  • FabioPrefers Black Magic, which the class exam asks for.◇ our recommendation: inferred from skill preferences; no published guide names this class for the unit
    • Not recruitable on Cai’s route
    • Not recruitable on Theodora’s route
  • IoPrefers Axe, which the class exam asks for.◇ our recommendation: inferred from skill preferences; no published guide names this class for the unit

12 more units prefer a skill this class’s exam asks for.

Community tier

0 votes so far

Sources

Confidence: unverified

Not yet documented: promotions, max stats.

Last updated . Written and checked by the guide author; every record names its sources. See how this guide is sourced and what changed.