Characters
This is the roster for Fire Emblem: Fortune’s Weave: 65 characters, from the lords to the non-player characters and antagonists. Open a character for what the guide documents about them: how to recruit them on each of the four routes, liked and loved gifts, base stats and growth rates, personal ability, combat arts, support partners and a spoiler-gated story section.
Each card shows the unit’s class as the guide records it and the routes it can be had on. Use the route chips to show only the units available on the routes you play, the role filter to separate playable units from the rest, and the search box to find a unit by name or alias. For rankings rather than reference, see the tier list; for who to recruit and when, see the recruitment page. How a character page is laid out is explained at the bottom of this page.
Lords
Playable
NPCs and antagonists (4)
How to read a character page
Each page opens with an at-a-glance summary, then gifts and meals, how to recruit the unit on each route, the build (guide rank, class path, base stats, growth rates, abilities, spells and arts), supports, and the story. Story detail sits behind a blurred block until you reveal it or declare your progress in the settings. A section with no sourced data is left out, and each page ends with one line naming what is not yet documented.
Markers
A dagger marks a fact that no second source has confirmed. A guidance marker means the text is the guide author’s own judgement or play, not something a published source states. Both are kept apart from sourced facts so you can discount them.
Supports
- Support is a global, save-wide value, not per-route: 'if you raise support between any two characters on one Path, that same ranking will be maintained on other paths.'rpgsite.net
- Support only increases and never decreases, even if you restart a chapter, and persists across different Hero (Part I protagonist) paths.fireemblemfortunesweave.wikikeengamer.com
- Support is raised via gifts, inviting characters to meals, Stage Shows/theatre invitations, arena training, and battle participation.rpgsite.netvideogameschronicle.com
- A recruitment gate written 'NS' (for example '3S') is the support level between you (the Lord) and that recruit, never a third-party partner.
- Rank scale observed on Fandom's Fortune's Weave support pages: C, B, A. A paired ending is documented: Game8's All Paired Endings page (work in progress) and Fandom's per-character Possible Endings sections list which characters can end together, and Game8 says a paired ending needs the pair's A support conversation to be unlocked; a character without one gets their solo ending. Each character's page lists theirs behind a spoiler block. Which pairs can reach an S-rank is not stated per character by either source, and no numeric stat or combat support bonus was found for this game. Treat 'A' as the highest conversation rank documented, not necessarily the game's actual ceiling.† unverifiedgame8.cofireemblem.fandom.com
- Missing the window to view a character's C support conversation permanently blocks viewing their B support later, even once the underlying support level/rating is high enough. The only fix is replaying from an earlier chapter where the C support was still available.ign.com
- IGN's Supports and Romance guide describes what sounds like a separate pair of scales: a numeric Support Rating running 1 (base) to a maximum of 5, and independently-named Support Conversations that start at Rank C and rise to Rank A. Passive combat bonuses (hit, damage, avoidance) apply at any Support Rating even between characters with no unlocked Conversation. This may be the same underlying number as this project's recruitment-gate 1S/2S/3S scale described differently, or a genuinely different pre-/post-recruitment pair of systems the current single scale conflates. This is an open question and is not resolved yet. Present both namings side by side until a source states how they map.† unverifiedign.com
- IGN's own guide states that any character who can reach an A-Rank Support Conversation with Eshmel (the customisable protagonist) is also eligible for an S-Rank scene once that pair reaches maximum Support Rating by the end of the game: an Eshmel-specific ceiling above the A rank described as the highest documented elsewhere. The pair listings on this site still show A as the highest rank pending a wider check.ign.com
- Community-reported (Reddit, corroborated by 6 in-thread replies): Theatre support gain depends on AGREEMENT, not the individual reaction: two characters who both like the week's play, or both dislike it, get a support-point boost from watching it together; one liking it and the other not does not. Named example: nearly the whole cast loves 'Rise of the White Maned Demon', except Leda, who hates it, so pairing Leda with someone else on that play does not trigger the boost. The same poster reports the same agreement rule applies to a disliked MEAL: two characters who both dislike what's served still get a small support bump from eating it together, even though neither one likes the dish itself. Not corroborated by any Game8/RPG Site/IGN guide, so it is unverified pending a first-party or second-source confirmation.† unverifiedreddit.com
Pale Raven and bird time
Each Pale Raven session is three prompts, each with three possible reactions and exactly one correct answer. No correct answers gives “Bad”, one gives “Good”, two give “Great” and all three give “Perfect Bird Time”. A better result raises support with Eshmel, which raises the chance that Eshmel blocks a killing blow on that unit in normal combat. The answers for each unit are on its page and in the searchable Pale Raven list. Source: ign.com.
Endings
Endings are shown on each page inside a spoiler block. A paired ending can happen if you have unlocked the pair's A support conversation. A character without one gets their solo ending.† unverified
Meals and gifts
No public source lists dish preferences. The meal reactions on a page were recorded from the guide author’s own game, from the screen the game shows before a meal, so they exist only for characters the author has recruited. Gift lists come from published gift tables; where a character has none, the page may show gifts suggested from their stated likes, marked as such.
Tiers and ranks are explained on the tier list, and recruitment conditions on the recruitment page.
Last updated . Written and checked by the guide author; every record names its sources. See how this guide is sourced and what changed.
